Guides For Developers

How To Test Augmented Reality Apps: Practical Guide
Augmented reality is no longer a futuristic fantasy. It is here and now, a viable part of the consumer market, available for millions of mobile users. Headsets, however, are a more complicated case, given all the limitations and issues with battery life, performance, and convenience for the user. Despite all that, businesses seize opportunities to build pioneering products and use augmented reality for engagement and retention of customers... more →
ARKit Guide: Augmented Reality App Development for iOS

Based on a keynote "ARKit: Creating Non-Standard Augmented Reality Solutions", which was contributed to MobileTechCon 2018 by Andrew Makarov, Head of Mobile Development at MobiDev

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Building Pluto The Robot, Part IV: Camera

The hour has come for the conclusion of my series of articles about building Pluto, a robot prototype controlled remotely via Wi-Fi connection and a browser. In the previous entries we constructed the robot and prepared the server side. Today's conclusion will cover attachment of a camera and setup of real-time video streaming to the said browser

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Building Pluto The Robot, Part III: Web Server

Hello again! It's time to continue the making of Pluto the Robot. Since the events described in Part I and Part II, our Pluto has become able to receive commands, move forward, backward, to the left and to the right

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Building Pluto The Robot, Part II: First Ride

Hello everyone! I'm back to proceed with building Pluto! Today I'm going to tell you how to teach it to receive the simplest commands and execute them

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Angular Native - NativeScript with Angular 2

Meet Angular Native – a new platform that allows to create native software using cross-platform technologies. In other words, you get the best of both worlds – native performance and code sharing capabilities.

How is it possible? How does it work? Can it become the perfect budget-saving solution to base your software product on? Read further to see!

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Building Pluto The Robot, Part I: The Chassis

Remember Pluto, our new two-wheeled robot prototype? That's the one who has a camera eye and streams video to a browser. Well, today's the time to start a series of articles that can show you through the process of its creation! I am Sergey Koba, PHP/Ruby Team Leader and Pluto's creator, and I will be your guide

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IoT At MobiDev: Pluto The Robot

Meet Pluto, our two-wheeled robot prototype, a curious venture into the Internet of Things. He can explore the world through his camera eye. This little robot has been recently assembled in MobiDev by our PHP/Ruby Team Leader Sergey Koba

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Choosing JS Framework For Your Software Project

Over the last few years JavaScript has gone the way from a script language, used for mere embellishment of web pages, to an essential tool. It is impossible to imagine modern IT without it. If we talk about web development, we can consider JS not only for the client side, but for the server as well

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3 Types Of Web Application Architecture

Disclaimer: a lot of time passed since this post. Now it's time to share a new technical article—revealing the specifics of using Node.js for backend development—which is relevant as of 2018.

In web development, such terms as ''web app'', ''front-end architecture'', ''Web 2.0'', and ''HTML5 apps'' are often used in a misleading context which doesn't consider the full specifics of implementation and usage of web architectures. Today we'll find out more about the web application architecture types in the light of the latest web trends and key issues that matter to software product owners

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